[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] | Reference for unit 'Menus' (#lcl)

# TMainMenu

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

TMainMenu - the Main Menu that appears at the top of most windows

## Declaration

Source position: menus.pp line 367

`type TMainMenu = class(TMenu)`
`protected`
`procedure ItemChanged;` |  | ItemChanged - method to deal with a changed Item
`protected`
`class procedure WSRegisterClass; override;` |  | WSRegisterClass - Register this Class for the current Widget Set
`protected`
`procedure MenuChanged(); override;`
`public`
`constructor Create(); override;` |  | Create - constructor for TMainMenu: sets style to MainMenu then calls inherited Create
`property WindowHandle: HWND; [rw]`
`published`
`property OnChange;` |  | OnChange - event handler for a change in the Menu
`end;`

## Inheritance

`TMainMenu` |  | TMainMenu - the Main Menu that appears at the top of most windows
`TMenu` |  | TMenu : The base class for all menus
`TLCLComponent` |  | TLCLComponent - base class for LCL components
`TComponent,IUnknown,IInterfaceComponentReference`
`TPersistent`
`TObject`

## Description

TMainMenu - the Main Menu that appears at the top of most windows; form designers can customise by choosing various menu items.

Main Menu is a non-visible component : that is, if the icon is selected from the Component Pallete and placed on the Form, it will not appear at Run-time. Instead, a Menu bar with a structure defined by the Menu Editor will appear.

To see the Menu Editor, right-click on the Main Menu icon on your Form.

## See also

HowToUseMenus |  | HowToUseMenus - hints for creating Menus for your Forms
TMenuItem |  | TMenuItem - The base structure of each item in a Menu.
TMenu |  | TMenu : The base class for all menus
TMenuActionLink |  | TMenuActionLink: defines the link between a selected menu item and its corresponding action

The latest version of this document can be found at lazarus-ccr.sourceforge.net .